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Devlog
minor 0.2.1
November 04, 2024
by
Gustavo Passos
#minor
This is the first update after Steam Next Fest. I was able to gather a lot of feedback during the event and decided to contiune updating the demo while the full game is getting finished. The new chang...
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0.2.0
October 06, 2024
by
Gustavo Passos
1
#major
First major update for Super Dash after months working on feedbacks and new ideas. Rogue-lite game mode added; with new screens for purchasing power ups and upgrades The mode has one Super Boss at the...
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0.1.7
July 25, 2024
by
Gustavo Passos
fix videos in linux version improve UI for pause and highscores now slows time before unpausing for quality of life makes the game less frustrating by reducing amount of enemies on screen in initial w...
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minor 0.1.6
July 18, 2024
by
Gustavo Passos
#improvement
update the tutorial again to make it shorter and clearer add tips with videos to explain advanced mechanics add a wave timeline that shows the events for the next waves balance difficulty...
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minor 0.1.5
July 09, 2024
by
Gustavo Passos
1
#improvements
new wave system that shows if the current wave has a power up reward and if the next wave is a boss balancing waves with sabers earlier and boss at wave 15 enemies won't spawn too far from the map now...
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minor 0.1.4
July 05, 2024
by
Gustavo Passos
#improvement, #fix
tutorial redesigned to explain mechanics better game is more balanced now, with more power ups in the beggining and less enemies overall 3 health points instead of 2 💖 prettier popups with juicy an...
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minor 0.1.3
July 03, 2024
by
Gustavo Passos
#bugs, #improvements
many changes in visual effects for the main spaceship; making it easier to identify it in the map when dashing, when the shield is up and when the dash is available enemies spawn time fixed, allowing...
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