Who Killed George?
Who Killed George
A story driven game where you interrogate suspects and try to solve the mistery behind George's death.
The game was developed in the GMTK Game Jam 2021, an event where developers have 48 hours to create a game, this year's theme was "Joined Together".
How to Play it
Left click on photos to open action options
Interrogate suspects, gather information and accuse the one you think might be the murderer, but be aware of the deadline...
Last Minute Team
Flávio Cravero
instagram: @flaviocravero
https://soundcloud.com/flaviocravero
Gustavo Passos
twitter: @_guspassos
https://github.com/theGusPassos
Lucas Porto
instagram: @portluc
Status | Released |
Platforms | HTML5, Windows |
Release date | Jun 13, 2021 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Authors | Gustavo Passos, Cravero, Lucas Porto |
Genre | Puzzle |
Made with | Unity |
Tags | 2D, Story Rich, Thriller |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles, High-contrast, One button |
Links | Soundtrack |
Comments
Log in with itch.io to leave a comment.
A nice game with a very interesting take on the theme and a well written story.
TLDR; Game good, story good, UI was sometimes frustrating
Good:
The story was well written, and the characters thoughts on each other made for excellent world building.
The way linking people together was an integral part of game play and not an afterthought was nice.
It felt like a finished game
Could be improved:
I found that the strings in the main menu made it hard to click characters with lots of connections without opening the text editor, so I ended up not using them much.
I wish there could have been more reason to talk to the dad, nothing he says really helps the investigation.
The way the cards start out stacked on top of each other and not spread out is kind of annoying.
Great job on finishing this for the jam and I hope my thoughts help. :)
Thanks for taking the time to play and write such an useful feedback, we'll definitely take that into consideration when updating/writing the new version!